Game Boy Advance · In Development

Kanto Wars

A Game Boy Advance strategy project in development, inspired by the Pokémon universe. The idea is a map, region control, and tactical encounters, not a conventional Pokémon game.

Pixel box art for Kanto Wars, a custom Game Boy Advance strategy project.

Strategy project

Kanto Wars is a Game Boy Advance strategy project inspired by the Pokémon universe. It is still in development. The concept is a strategic map where regions are contested, with tactical encounters, rather than the usual catch-and-battle loop.

There is no public download yet, and there is no release date. The notes below are the intended experience. I am not describing them as finished features in a released build.

Kanto Wars is an unofficial fan project inspired by the Pokémon universe. It is not affiliated with or endorsed by Nintendo, The Pokémon Company, or Game Freak.

Intended experience

  • A strategic map instead of a linear Pokémon journey
  • Region control as the way the campaign moves
  • Tactical encounters rather than conventional Pokémon battles

What is not ready yet

A playable public build is not up yet. When there is one, this page will separate what you can play from what is still planned. Until then, treat the list above as the direction of the project, not a feature checklist.